mass-screencap-effect:

Citadel - Presidium

posted on 14.01.08

lennis:

Dylan Cole Studios / Halo

lennis:

Dylan Cole Studios / Halo

posted on 14.01.04

lennis:

Dylan Cole Studios / Halo

lennis:

Dylan Cole Studios / Halo

posted on 14.01.04

bunnyonplanetq:

The 12th Colony by Stefan Morrell.

bunnyonplanetq:

The 12th Colony by Stefan Morrell.

posted on 13.08.27

“Wright’s design of 1923 responded to the expansive qualities of the Doheny site, respected local vegetation, and accommodated the automobile in both spatial and architectural terms. It was nothing less than an idealized prototype for what American suburbs might have become, but did not. As surviving perspectives demonstrate, buildings, roadways, and plantings are conceived as an integrated totality; it is the vision of the suburb as one structure.
Roadways depicted as powerful visual elements appear to terrace the hills, providing a unifying pattern. Developed in the manner of viaducts, they bridge intermediate ravines on gracefully arcuated spans or massively embank the steep terrain. Walls defining these roadways extend to become walls of the houses themselves.
Numerous roof terraces broaden the horizontal planes of the connecting roads, amplifying an architectural image of vast scale. Both roads and houses are clustered in ways that structure the site by selectively shaping and retaining the natural slopes. The more fragile segments of valleys and the steepest slopes are left largely untouched, but are joined in the full composition to achieve an effect of extraordinary unity.”
-LOC

Wright’s design of 1923 responded to the expansive qualities of the Doheny site, respected local vegetation, and accommodated the automobile in both spatial and architectural terms. It was nothing less than an idealized prototype for what American suburbs might have become, but did not. As surviving perspectives demonstrate, buildings, roadways, and plantings are conceived as an integrated totality; it is the vision of the suburb as one structure.

Roadways depicted as powerful visual elements appear to terrace the hills, providing a unifying pattern. Developed in the manner of viaducts, they bridge intermediate ravines on gracefully arcuated spans or massively embank the steep terrain. Walls defining these roadways extend to become walls of the houses themselves.

Numerous roof terraces broaden the horizontal planes of the connecting roads, amplifying an architectural image of vast scale. Both roads and houses are clustered in ways that structure the site by selectively shaping and retaining the natural slopes. The more fragile segments of valleys and the steepest slopes are left largely untouched, but are joined in the full composition to achieve an effect of extraordinary unity.”

-LOC

(Source: loc.gov)

posted on 13.07.30

my-place-of-recovery:


Visual Development for Tangled

♥

my-place-of-recovery:

Visual Development for Tangled

(Source: disneyconceptsandstuff)

posted on 13.07.11

ryanpanos:

Retro-Future: Glorious Urbanism via DRB

See that gleaming Metropolis on the horizon? - these majestic towers were something to aspire to, to dream about, to shape your life accordingly in an effort to reach it, and finally attain it as the ultimate reward… Such ideas were popular during the infant days of futurism in the 1920s, then in fantastic literature on both sides of the Atlantic during the Golden Age of Wonder in the 1930s, until finally, these grandiose visions fizzled out sometime in the 1980s together with the general decline of futurism.

posted on 13.07.10

midcenturymodernfreak:

Lunar Love
This ultra-deluxe bachelor pad will provide a deliciously luxurious setting for all your forbidden love trysts. - Via

midcenturymodernfreak:

Lunar Love

This ultra-deluxe bachelor pad will provide a deliciously luxurious setting for all your forbidden love trysts. - Via

posted on 13.06.21

improper:

mitzi—may:

secfromdisaster:

Abandoned Star Wars Set in the Desert

“No More Stars” showcases the backdrop of Luke Skywalker’s home on the fictional desert planet Tatooine. 

what?? they just left it in the desert? can we please go there???

posted on 13.05.17

July 11-September 15, 2013 at the A+D LA
"Never Built: Los Angeles will explore the “what if” Los Angeles.  A thorough compendium of projects that only saw the drawing board, the exhibition asks: Why is Los Angeles a hotbed of great architects, yet so lacking in urban innovation?
Co-curated by Sam Lubell and Greg Goldin and designed by Clive Wilkinson Architects, the show looks at visionary works that had the greatest potential to reshape the city, from buildings to master plans, parks to follies and transportation proposals any of which could have transformed both the physical reality and the collective perception of the metropolis. The stories surrounding these projects shed light on a reluctant city whose institutions and infrastructure have often undermined inventive, challenging urban schemes.
Many of these schemes—promoting a denser, more vibrant city—still have relevance today, and many could inspire future projects. The projects beg the question: Why were they never built? 
The show will contain dozens of illustrations exploring the visceral (and sometimes misleading) power of architectural ideas conveyed through renderings, blueprints, models, and the lost art of hand drawing. Through these images, and accompanying narratives, the city is interpreted in a new light, with discarded projects understood as art. Never Built probes these schemes, setting the stage for a renewed interest in visionary projects in Los Angeles.”

July 11-September 15, 2013 at the A+D LA

"Never Built: Los Angeles will explore the “what if” Los Angeles.  A thorough compendium of projects that only saw the drawing board, the exhibition asks: Why is Los Angeles a hotbed of great architects, yet so lacking in urban innovation?

Co-curated by Sam Lubell and Greg Goldin and designed by Clive Wilkinson Architects, the show looks at visionary works that had the greatest potential to reshape the city, from buildings to master plans, parks to follies and transportation proposals any of which could have transformed both the physical reality and the collective perception of the metropolis. The stories surrounding these projects shed light on a reluctant city whose institutions and infrastructure have often undermined inventive, challenging urban schemes.

Many of these schemes—promoting a denser, more vibrant city—still have relevance today, and many could inspire future projects. The projects beg the question: Why were they never built? 

The show will contain dozens of illustrations exploring the visceral (and sometimes misleading) power of architectural ideas conveyed through renderings, blueprints, models, and the lost art of hand drawing. Through these images, and accompanying narratives, the city is interpreted in a new light, with discarded projects understood as art. Never Built probes these schemes, setting the stage for a renewed interest in visionary projects in Los Angeles.”

posted on 13.01.23

magicalnaturetour:

Hall of the Dragon Mist by ~Suirebit :)

magicalnaturetour:

Hall of the Dragon Mist by ~Suirebit :)

posted on 13.01.14

posted on 12.12.26

acidadebranca:

i-amar-prestar-aen:

Who wouldn’t want to live here!

Architecture & Fantasy | Alan Lee | 1103

acidadebranca:

i-amar-prestar-aen:

Who wouldn’t want to live here!

Architecture & Fantasy | Alan Lee | 1103

posted on 12.11.23

acidadebranca:

Architecture & Fantasy | John Harris | 913

acidadebranca:

Architecture & Fantasy | John Harris | 913

(Source: moonzerotwo)

posted on 12.11.19

process-vision:

Tatsushi Morimoto

posted on 12.08.05

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